Unit CastleRenderingCamera

DescriptionUsesClasses, Interfaces, Objects and RecordsFunctions and ProceduresTypesConstantsVariables

Description

Current rendering camera (TRenderingCamera).

Uses

Overview

Classes, Interfaces, Objects and Records

Name Description
Class TCameraChangedEventList  
Class TRenderingCamera Current camera used for rendering.

Types

TCameraChangedEvent = procedure ( const RenderingCamera: TRenderingCamera; Viewpoint: TAbstractViewpointNode) of object;
TRenderTarget = (...);

Variables

RenderingCamera: TRenderingCamera;

Description

Types

TCameraChangedEvent = procedure ( const RenderingCamera: TRenderingCamera; Viewpoint: TAbstractViewpointNode) of object;
 
TRenderTarget = (...);
 
Values
  • rtScreen: Normal rendering.
  • rfOffScreen: Rendering color buffer contents to normal single 2D texture.
  • rtCubeMapEnvironment: Rendering color buffer contents to cube map texture.
  • rtShadowMap: Rendering depth buffer contents to shadow map texture.
  • rtVarianceShadowMap: Rendering with a special VSM shader to capture shadow map texture (in the normal color buffer).

Variables

RenderingCamera: TRenderingCamera;
 

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